“Eye Tracking VR”

A new technology “eye-tracking VR” was accessorial to the computer game (VR) world that continues to evolve dramatically from “VR 1st year” in 2016. What will quite a technology notice the planet that was not possible with standard VR?

“Vision chase sort VR” to
reproduce the globe nearer to human vision may be a new storm within the VR Japanese market that appeared to be the German marketplace of Sony “PlayStation VR (PSVR)” at low value realizing the VR setting it’s going to be blown up. Venture company FOVE ‘s new technology “eye – chase sort VR” is drawing attention as “VR technology sanctionative impossibility”.

Describing this “gaze chase type” in associate degree easy-to-understand manner, it’s a technology to review the sector of read once putting in a VR receiver and to show solely the half wherever the road of sight is directed at high resolution.

In the 1st place, the human eye is blurred within the half wherever the road of sight isn’t turned. it’s a mechanism to change between low resolution and high resolution elements betting on the direction of the road of sight. It will be same that “eye-tracking sort VR” has completed such a world near the human eye = read.

The conventional VR receiver expresses video game as if it transcended the $64000 world by drawing all scenes with high resolution. However, with a breakthrough technology, with an important load on image process ……

High performance & high-ticket PCs and displays art indispensable for realizing the VR setting, that is mirrored in value. As you recognize that the value of such instrumentation has become a hindrance to the unfold of VR.

On the opposite hand, if the eye-tracking sort VR needs fewer high-resolution elements, VR setting will be completed at a low value.

◆ Eye chase sort VR’s immersion impression additionally has the impact of reducing “VR sickness” <a The technology itself of i = 9> eye chase has been developed in varied fields from before. However, it appears that almost all of them were impractical stationary sort, not a product that appealed to general users. The technology to include the attention hunter into the VR receiver was finally place into sensible use when the primary year of VR. in line with the developer FOVE, the distinction between the human gaze and also the image that the VR attracts is simply zero.2 – 0.5 degrees. High exactitude will be completed by incorporating the attention chase device within the VR receiver near the eyes. Also, by that specialize in the user’s line of sight sporting the receiver, the encompassing space will be blurred, the impact of realizing immersive feeling and natural depth feeling additionally. The unnatural movements ar suppressed, VR illness that VR beginners art doubtless to fall is eased. Preliminary reservation started in Gregorian calendar month 2016, the attention chase sort VR head mounted show (VRHMD) “FOVE 0” that is that the 1st receiver that began shipping from January 2017 features a weight of 520 grams, PSVR and Compared to light-weight as very little as one hundred grams. “Oculus Rift (Oculus Lift)” leading the VR scene is 440 grams, thus I might wish to expect additional weight savings for next generation craft. However, at sense organ Rift wherever high description computer is important, you’ve got to be ready for expenses of two hundred,000 yen or a lot of so as to organize the VR setting. it’s nice that the necessity of onerous and FOVE zero is OK at the computer level utilized by standard users. On the sensible fact that is worrisome, collaboration with the animated flick “Theatrical version steel Art on-line – Ordinal Scale -” is that the initiative. VR UN agency was appropriate for high-end users, like newcomers to the play which might be simply handled by users UN agency “want to undertake it for a while”. I feel that such days is also shut, it’s around this point nowadays. 5 degrees. High exactitude will be completed by incorporating the attention chase device within the VR receiver near the eyes. Also, by that specialize in the user’s line of sight sporting the receiver, the encompassing space will be blurred, the impact of realizing immersive feeling and natural depth feeling additionally. The unnatural movements ar suppressed, VR illness that VR beginners art doubtless to fall is eased. Preliminary reservation started in Gregorian calendar month 2016, the attention chase sort VR head mounted show (VRHMD) “FOVE 0” that is that the 1st receiver that began shipping from January 2017 features a weight of 520 grams, PSVR and Compared to light-weight as very little as one hundred grams. “Oculus Rift (Oculus Lift)” leading the VR scene is 440 grams, thus I might wish to expect additional weight savings for next generation craft. However, at sense organ Rift wherever high description computer is important, you’ve got to be ready for expenses of two hundred,000 yen or a lot of so as to organize the VR setting. it’s nice that the necessity of onerous and FOVE zero is OK at the computer level utilized by standard users. On the sensible fact that is worrisome, collaboration with the animated flick . VR UN agency was appropriate for high-end users, like newcomers to the play which might be simply handled by users UN agency “want to undertake it for a while”. I feel that such days is also shut, it’s around this point nowadays.